Featured Web Designer Interview with Ryan Scherf
5 Dec
Ryan Scherf is a web designer and developer from Minneapolis, Minnesota in the United States of America. This designer from Minneapolis loves creating brands from scratch, showcasing his skills in the latest tutorials on WebDesignTuts+ and has dabbled in entrepreneurial endeavors most recently founding SixCentral.
Ryan has been designing for the web over the last decade; he is a seasoned professional who graduated from the University of Minnesota from their Computer Science program. What Ryan found when he got out of school and was hired as a Java programmer was that he hated it and with that decided to focus on front-end design and he has been designing ever since.
Though he does hold down a full-time day job as a Senior User Interface Engineer he has always enjoyed freelancing on web design projects as it allows him a creative outlet to hone and perfect his design skills. He currently runs RyanScherf.net and he currently posts updates on his twitter account.
I recently had the chance to ask Ryan about how he first got introduced to web design, the advice he’d give anyone starting in this chosen career path and some questions about his experiences and this is what he had to say…
Luc asks: Ryan, how did you first get started designing websites and how long have you been a web designer?
Ryan says: The first website I ever designed for profit was almost 10 years ago, and it’s still up today (poorly coded of course – http://lomag.net). I got my start by designing websites for small internet companies selling hosting and shell accounts. After a short hiatus during my time at college between 2002-2006, I really had only done small 1-2 page designs. My first larger project was in the winter of 2006 for an e-mail start-up that fell flat. At this point, I only had a few designs that I could showcase in my portfolio, and wasn’t really getting a lot of leads. I started doing some on-the-side slicing from which the owner hired me to do a few design jobs, and that’s really when it all took off. This was probably in early 2007.
Luc asks: What was the most challenging client you’ve ever worked for and why was it a challenge?
Ryan says: I’ve definitely had my fair share of challenging and frustrating clients. Some that wouldn’t pay (even after the work was completed) and others that were far too demanding. The most challenging client I’ve ever had was for a NYC start-up that dealt with Broadway shows. The client rejected 2-3 designs in a row, and provided poor direction for every single iteration. I’m fortunate now that I’m able to identify troublesome clients from the very first e-mail exchanges, so I’ve been lucky to avoid situations like this over the last few years.
Luc asks: Ryan, I noticed that you currently work full-time and that you also freelance. How do you manage between being a full-time employee?
Ryan says: That’s right — my entire freelance career has been nights/weekends apart from full-time jobs. For me, freelancing is a great creative outlet that is a lot less limiting than what I do as an in-house designer. The draw of freelancing for me is the ability to work on brand new designs every few weeks, and not having to work in the constraints of a rigid system. Fortunately, the last two full-time jobs I’ve had have been health care start-ups, so not only was there a ton of work to do, but the start-up community has been a lot of fun. The hard part is not overbooking myself, as the line between fun and burning out is very fine. I’ve been fortunate so far, but we’ll see how it goes in the future.
Luc asks: I see that you studied Computer Sciences when you went to university at the University of Minnesota. Being from a computer science educational background do you feel that you are a strong graphic designer or is this a skill that you feel you are working at? Do you prefer coding to the visual design work that your work offers you?
Ryan says: I always felt that I had to work harder at being a designer, than I did at being a programmer. I sort of fell into the Computer Science degree, as I always had an interest in computers and that felt like the next step after high school. The first job I took while in my last year at the university was as a Java developer intern, and I hated every second of it. That was really the moment I realized that I wanted to be creative in a different way. Within 6 months, I had moved to another department where I was able to do more front-end work and I never looked back.
Coming from a Computer Science background has helped me understand the limitations (and possibilities) of systems much more than I would have by just pursuing the graphic design course.
Luc asks: What piece of advice would you give a novice web designer looking to break into the industry?
Ryan says: Get your work out there. The design community is truly one of the most helpful communities around, and by putting yourself out there, you’re certain to get very constructive feedback from a group of passionate people for free. I haven’t met one designer that wouldn’t offer up feedback — all you have to do is ask. Just by putting your work out for others to critique shows the type of person you are. Also, always remember to not take criticism personal. Design is such a subjective topic, especially from the untrained eye that has no idea what they’re looking at. I was at the Guggenheim Museum in NYC a few years ago, and there was a small piece of gold foil in the middle of a huge room. I didn’t get it (and thought it was ridiculously stupid), but once again, it was only my opinion. Obviously somebody thought it was artistic enough to get into the Guggenheim — I’ve never had anything displayed in there.
The second bit of advice I’d give is to stick to it. There will always be designers that are better. Instead of beating yourself up about it, strive to do what they do. I can remember mimicking styles of really great designs to learn. Then, once I found my own style, I just went with it.
Luc asks: I see that you’ve published a number of tutorials on industry leading sites like WebDesignTuts+. How did you get into writing tutorials and why do you find it important to share your knowledge?
Ryan says: I was approached by the editor of PSDTuts last year to write a tutorial, and I thought it would be a great way to drive some traffic to my portfolio as well as share a little knowledge. I’ll admit, the first time writing a tutorial was pretty difficult and I almost gave up midway through after about 10 hours. Once I saw how helpful it was to the readers, I became addicted, and I’m trying to commit to writing a tutorial once a month (I haven’t been good about it just yet).
The message I wanted to get across to the readers is that you’re only limited by your own creativity. Creating the designs in Photoshop is pretty simple. Honestly, all of the techniques I used to create the elements of a design are probably beginner level, but the trick is mixing and matching all of them to produce a great result.




















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